CBB Matchups

Every D1 game with tempo-free ratings, four factors and market lines, one place.

College basketball is being built for the 2026-27 season (tip-off Nov 3). What's here fills in as games are played.
Non-conferenceQubein Center, High Point, NC
The Citadel
Efficiency #348
2025-26: 11-22 · 8-12 conf
@
High Point
Efficiency #50
2025-26: 31-5 · 18-1 conf
Sat, Nov 28 · 2:00 PM ET
66.1
win 5%
Projected
85.5
win 95%
No line posted yet.
Model: HPU −19.4 · total 151.6 · ratings as of Sat, Oct 3
Preseason ratings start from 2025-26's final adjusted ratings, regressed toward the D1 average. The stats below are 2025-26's too; both update once 2026-27 games are played.

How the projection is built

each step, from an average D-I game to this one
Projected total
Average D-I game
148.2
PaceAdjusted tempo: High Point 70.1, The Citadel 66.2 → 68.0 possessions
−0.7
High Point offense vs The Citadel defense
+9.8
The Citadel offense vs High Point defense
−5.7
Projected total
151.6
Axis starts at 140 pointsPoints added or removed at each step
Projected margin
Even game
0.0
High Point offense vs The Citadel defense
+9.8
The Citadel offense vs High Point defense
+5.7
Home court+2.9 points per 100 possessions to the home offense, −2.9 to the visitors
+3.9
High Point by 19.4
19.4
The Citadel side ◂▸ High Point side

Steps are rounded to one decimal, so they can differ from the total by 0.1. The margin is the same build seen from the home side; positive numbers help High Point.

Pace & total

possessions per 40 minutes
Tempo, possessions per 40 minutes

Projected possessions: 68.0, from each team's opponent-adjusted tempo. On raw 2025-26 season pace, High Point is the faster team (71.2, #45 of 365) and The Citadel the slower (64.7, #335). When tempos clash, the slower team usually pulls the pace harder (study weights 0.80 vs 0.66).

Projected possessions
68.0
per team, 40 min
Projected total
151.6
model
Projected team totals
66.1 / 85.5
The Citadel / High Point
Adjusted tempo, vs an average opponent
66.2#333
The Citadel
70.1#43
High Point

How this game plays

what the study found each side's numbers actually do when these two teams meet
AdvantageHigh Point
Where High Point scores: shooting
High Point shoots an effective 54.5% (#51); The Citadel allows 57.5% (#361). Expect about 56.4%, 5.1 points above an average D1 matchup — worth roughly +7.2 points per 100 possessions.
TurnoversHigh Point
High Point protects the ball
Projected turnover rate of 13.2% is worth roughly +4.3 points per 100 possessions for High Point's offense.
Pace
Tempo tug-of-war
High Point averages 71.2 possessions per 40, The Citadel 64.7. Slower teams pull the pace toward themselves more than fast teams push it (0.80 vs 0.66 in five seasons of games), so expect about 67 — more possessions mean more points in the total and more chances for the better team to separate.
AdvantageThe Citadel
Where The Citadel struggles: ball control
The Citadel turns it over on 16.3% of possessions (#157); High Point forces turnovers on 21.3% of opponent possessions (#8). Expect about 19.4%, 2.6 points above an average D1 matchup — worth roughly -3.2 points per 100 possessions.
DefenseHigh Point
High Point's ball-hawking
High Point ranks #2 nationally in steal rate — one of the few defensive numbers that travels. Expect about 12.5% of The Citadel's possessions to end in a steal against this defense.
Watch for noise
3-point caution
A notable season 3-point number here (The Citadel's defense) is close to a coin flip going forward — the study's model of next-game 3P% barely beats guessing the D1 average. Shot volume is what actually carries: expect The Citadel at about 46.9% of its shots from three, High Point about 45.7%.
The Citadel has the ball
OffenseHigh Point allowsvs D1 avg
49.5% #265
50.5% #126
-2.0 pt/100
16.3% #157
21.3% #8
-3.2 pt/100
27.9% #270
31.1% #207
-0.9 pt/100
30.0% #309
35.5% #199
-0.3 pt/100
66.5% #349
—
-0.5 pt/100
The Citadel net across the four factors + FT%, vs. a D1-average matchup: -6.8 pts/100
High Point has the ball
OffenseThe Citadel allowsvs D1 avg
54.5% #51
57.5% #361
+7.2 pt/100
12.8% #5
14.7% #307
+4.3 pt/100
31.8% #131
31.5% #227
+0.9 pt/100
40.8% #50
33.3% #136
+0.2 pt/100
74.3% #112
—
+0.2 pt/100
High Point net across the four factors + FT%, vs. a D1-average matchup: +12.9 pts/100

Shot diet

Where each offense shoots from and where each defense lets teams shoot · 2025-26 numbers
The Citadeloffense vsHigh Pointdefense
Share of shots by zone
The Citadel shoots
High Point allows
D-I average
FG% by zone
ZoneD-I avg
Rim59.4%#14757.7%#13858.6%
Short 2 (≤9 ft)40.4%#16740.5%#19839.5%
Mid 2 (10 ft+)38.0%#18635.3%#8338.0%
Three32.0%#28332.6%#9733.7%
High Pointoffense vsThe Citadeldefense
Share of shots by zone
High Point shoots
The Citadel allows
D-I average
FG% by zone
ZoneD-I avg
Rim63.0%#5065.8%#35558.6%
Short 2 (≤9 ft)33.8%#30842.1%#23339.5%
Mid 2 (10 ft+)33.6%#32043.4%#33438.0%
Three34.2%#16136.6%#33533.7%
RimShort 2 (≤9 ft)Mid 2 (10 ft+)Three

Zones from play-by-play shot descriptions; garbage time removed. Bars show the share of field-goal attempts in each zone; where a slice is too thin for its number, the shares are listed under the bar. FG% ranks: #1 = best for that side (most accurate shooting, stingiest defense).

Shot volume

Extra scoring chances from rebounds, turnovers and the foul line · 2025-26 numbers
The Citadel
−2.9extra scoring chances per game vs a D-I average team#299 of 365
Off reb %
27.9%
#270
Def reb %
68.5%
#227
Turnover %
16.3%
#157
Forced TO %
14.7%
#307
FT rate
30.0%
#309
FT allowed
33.3%
#136
Where the chances come from (per game)
Offensive rebounding−0.8
Defensive rebounding−0.3
Ball security+0.3
Forcing turnovers−1.3
Foul shots drawn−1.3
Foul shots allowed+0.5
High Point
+7.5extra scoring chances per game vs a D-I average team#4 of 365
Off reb %
31.8%
#131
Def reb %
68.9%
#207
Turnover %
12.8%
#5
Forced TO %
21.3%
#8
FT rate
40.8%
#50
FT allowed
35.5%
#199
Where the chances come from (per game)
Offensive rebounding+0.5
Defensive rebounding−0.1
Ball security+2.7
Forcing turnovers+3.1
Foul shots drawn+1.5
Foul shots allowed−0.1

High Point has more extra scoring chances per game: +7.5 (#4 of 365) to The Citadel’s −2.9 (#299).

Grade = extra shots and foul-line trips per game compared with a D-I average team, built from six season rates. Cell shading is the national rank for each rate (greener = better for that team).

Rotation

The Citadel2025-26 numbers
ESPN hasn't posted The Citadel's 2026-27 roster yet — these are last season's players.
#PlayerPosClHtGP-GSMPGPPGRPGAPGTOVeFG%3P%3PA/gFT%UsageStatus
10Braxton WilliamsFSr6'6"33-2429.314.63.21.61.849.5%34.2%7.077.7%32.8%
8Sola AdebisiFSr6'7"30-3032.210.05.81.51.463.8%33.3%1.667.1%17.3%
14Carter KingsburyGJr6'5"31-3029.18.03.92.21.550.2%29.0%3.074.4%19.1%
5Eze WaliGSo6'1"33-3225.35.73.52.31.242.1%28.7%2.467.8%18.1%
1Christian MooreFSo6'6"31-2325.011.23.11.01.054.1%38.7%5.367.2%27.1%
4Logan ApplegateGSr6'2"33-315.76.52.21.00.550.0%31.8%4.777.8%25.7%
22Keynan DavisGJr6'5"32-812.74.81.40.90.544.7%26.5%2.660.3%26.2%
3Marcos GonzalesGFr6'3"28-013.24.51.71.61.446.8%28.6%0.861.9%27.1%
11Dante KearseFSo6'4"33-010.93.61.80.60.458.4%41.5%1.660.0%19.3%
23Simeon GermanFSr6'10"28-1510.11.82.70.30.443.6%—0.016.7%16.3%
7Gabe HernandezGJr5'11"18-08.12.10.50.70.440.5%18.2%0.680.0%20.5%
25Cassius BonjaskyFJr6'7"18-06.32.31.40.10.260.7%33.3%0.370.0%19.5%
15Chase WilliamsFFr6'8"8-03.90.30.90.50.133.3%—0.0—8.6%
30Logan MenefeeFFr6'10"6-03.70.71.20.00.322.2%—0.0—29.2%
24Rowan IrelanGSo6'3"4-03.32.30.80.00.364.3%42.9%1.8—35.2%
2Jameson HeckGFr5'7"4-02.30.00.30.30.00.0%0.0%1.0—25.2%
12Aidan AlexanderFFr6'4"4-02.00.00.50.00.00.0%0.0%1.0—34.9%
13Jack WalterGFr6'2"2-02.00.00.50.00.00.0%0.0%0.5—29.1%
Rosters come from ESPN and are still filling in; incoming transfers and freshmen may be missing.

Tale of the tape

national rank toned left for away, right for home
The CitadelHigh Point
Efficiency
102.8
115.4
116.1
105.8
66.2
70.1
—
—
Shooting
49.5%
54.5%
51.0%
57.0%
32.0%
34.2%
66.5%
74.3%
30.0%
40.8%
Ball control & glass
16.3%
12.8%
14.7%
21.3%
27.9%
31.8%
31.5%
31.1%
9.6%
6.8%
10.7%
10.7%
Style
47.8%
43.6%
40.6%
43.6%
10.3%
18.9%
50.6%
52.8%
33.7%
38.5%
Roster
2.98
3.47
6'4.8"
6'4.2"
—
86.6%

Offseason

roster movement into this season — descriptive, not a model input
The Citadel
Returning minutes: 100.0%Returning production: 100.0%
ESPN hasn't posted The Citadel's roster for this season yet — no movement to show.

Returns 100% of last season's minutes. Teams returning at least 65% of last season's minutes have historically gained about 2.2 points of AdjEM (n=156 team-seasons, 2022-2026). (ESPN hasn't posted this season's roster yet -- this may still be last season's list.)

High Point
Returning minutes: 86.6%Returning production: 82.8%
Lost
  • Terry Anderson 26.9 mpg, 16.0 ppg · not on a D1 roster yet
Added
  • Kasen Krueger no D1 minutes last season
  • Mavrick Miller no D1 minutes last season
  • Dorian Grosber no D1 minutes last season
  • Liam Carney no D1 minutes last season

No incoming D1 transfers are listed on ESPN's roster yet — until they are, returning shares read high.

Returns 87% of last season's minutes; lost 1 of its top 5. Teams returning at least 65% of last season's minutes have historically gained about 2.2 points of AdjEM (n=156 team-seasons, 2022-2026).

Head-to-head

this season and last
No meetings the last two seasons.

The CBB Matchups tab lays out the day's Division I slate: matchup, tip time, records and rank, and — once posted — Pinnacle's spread and total (the median across books when Pinnacle has no line). Three views switch the table between projected scores, pace and totals, and each team's offensive and defensive tendencies. Each game opens into opponent-adjusted possessions, efficiency and four-factor tendencies for both teams, plus recent form, rotation and head-to-head history. Every game also carries our projected score, spread and total, built bottom-up from those same numbers: expected possessions times each side's opponent-adjusted points per possession, plus home court.

What these numbers mean: line shopping.